3DBear

 

Sample image of a virtual reality experience of a home care worker deciding the next step in the care of a patient.

  • 3DBear

  • https://www.3dbear.io/

  • Type of Learning (Bloom’s Taxonomy): If a student is interacting with a VR scenario, the level in Bloom’s Taxonomy could be as high as “Evaluate”, but no lower than “Understand.”  If the student is using the app to create, they could experience the “Create” level.

  • Type of Learning experience (Dale’s Cone of Experience): Students could watch or move through a VR experience at the “Motion Pictures” level, but could, depending on the interaction required, go as far as “Contrived Experiences” in the cone if they are responding to scenarios and providing input to solve a situation.

  • Integration of tool for teaching and learning:

  • 3DBear provides a tool to create virtual environments for student learning.  Workplaces and other scenarios can be recorded as VR tutorials that include both real-world video and animated items.  The VR experience can be interspersed with text to help students identify processes or items they are shown (like identifying animals on the African savanna). There can also be decision points added to the VR, where students must make choices of treatment options or directions to go, or they can indicate whether the proper equipment is available in the scenario.  Students can experience 3DBear VR as something created by an instructor, or they can also use the app to create their own AR examples, incorporating digital objects or text into recorded video.

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